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1 : /** 2 : Copyright (c) 2023 Stappler LLC <admin@stappler.dev> 3 : 4 : Permission is hereby granted, free of charge, to any person obtaining a copy 5 : of this software and associated documentation files (the "Software"), to deal 6 : in the Software without restriction, including without limitation the rights 7 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 : copies of the Software, and to permit persons to whom the Software is 9 : furnished to do so, subject to the following conditions: 10 : 11 : The above copyright notice and this permission notice shall be included in 12 : all copies or substantial portions of the Software. 13 : 14 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 : THE SOFTWARE. 21 : **/ 22 : 23 : #ifndef XENOLITH_SCENE_NODES_XLSCENECONTENT_H_ 24 : #define XENOLITH_SCENE_NODES_XLSCENECONTENT_H_ 25 : 26 : #include "XLDynamicStateNode.h" 27 : 28 : namespace STAPPLER_VERSIONIZED stappler::xenolith { 29 : 30 : class SceneContent : public DynamicStateNode { 31 : public: 32 : virtual ~SceneContent(); 33 : 34 : virtual bool init() override; 35 : 36 : virtual void onEnter(Scene *) override; 37 : virtual void onExit() override; 38 : 39 : virtual void onContentSizeDirty() override; 40 : 41 : virtual bool onBackButton(); 42 : 43 : virtual void setHandlesViewDecoration(bool); 44 10 : virtual bool isHandlesViewDecoration() const { return _handlesViewDecoration; } 45 : 46 : virtual void showViewDecoration(); 47 : virtual void hideViewDecoration(); 48 : 49 : Padding getDecorationPadding() const { return _decorationPadding; } 50 : 51 : protected: 52 : friend class Scene; 53 : 54 : virtual void setDecorationPadding(Padding); 55 : 56 : virtual void updateBackButtonStatus(); 57 : 58 : virtual void handleBackgroundTransition(bool value); 59 : 60 : Padding _decorationPadding; 61 : InputListener *_inputListener = nullptr; 62 : 63 : bool _retainBackButton = false; 64 : bool _backButtonRetained = false; 65 : bool _handlesViewDecoration = true; 66 : bool _decorationVisible = true; 67 : }; 68 : 69 : } 70 : 71 : #endif /* XENOLITH_SCENE_NODES_XLSCENECONTENT_H_ */