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1 : /** 2 : Copyright (c) 2022 Roman Katuntsev <sbkarr@stappler.org> 3 : Copyright (c) 2023 Stappler LLC <admin@stappler.dev> 4 : 5 : Permission is hereby granted, free of charge, to any person obtaining a copy 6 : of this software and associated documentation files (the "Software"), to deal 7 : in the Software without restriction, including without limitation the rights 8 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 : copies of the Software, and to permit persons to whom the Software is 10 : furnished to do so, subject to the following conditions: 11 : 12 : The above copyright notice and this permission notice shall be included in 13 : all copies or substantial portions of the Software. 14 : 15 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 : THE SOFTWARE. 22 : **/ 23 : 24 : #ifndef XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_ 25 : #define XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_ 26 : 27 : #include "XLNode.h" 28 : 29 : namespace STAPPLER_VERSIONIZED stappler::xenolith { 30 : 31 : class DynamicStateNode : public Node { 32 : public: 33 : enum StateApplyMode { 34 : DoNotApply, 35 : ApplyForAll, 36 : ApplyForNodesBelow, 37 : ApplyForNodesAbove 38 : }; 39 : 40 : virtual bool init() override; 41 : 42 2 : virtual StateApplyMode getStateApplyMode() const { return _applyMode; } 43 : virtual void setStateApplyMode(StateApplyMode value); 44 : 45 2 : virtual bool isIgnoreParentState() const { return _ignoreParentState; } 46 : virtual void setIgnoreParentState(bool); 47 : 48 : virtual bool visitDraw(FrameInfo &, NodeFlags parentFlags) override; 49 : 50 : virtual void enableScissor(Padding outline = Padding()); 51 : virtual void disableScissor(); 52 10 : virtual bool isScissorEnabled() const { return _scissorEnabled; } 53 : 54 2 : virtual void setScissorOutlone(Padding value) { _scissorOutline = value; } 55 2 : virtual Padding getScissorOutline() const { return _scissorOutline; } 56 : 57 : protected: 58 : using Node::init; 59 : 60 : virtual DrawStateValues updateDynamicState(const DrawStateValues &) const; 61 : 62 : StateApplyMode _applyMode = ApplyForAll; 63 : 64 : bool _ignoreParentState = false; 65 : bool _scissorEnabled = false; 66 : Padding _scissorOutline; 67 : }; 68 : 69 : } 70 : 71 : #endif /* XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_ */