LCOV - code coverage report
Current view: top level - xenolith/scene/nodes - XLDynamicStateNode.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 5 5 100.0 %
Date: 2024-05-12 00:16:13 Functions: 5 5 100.0 %

          Line data    Source code
       1             : /**
       2             :  Copyright (c) 2022 Roman Katuntsev <sbkarr@stappler.org>
       3             :  Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       4             : 
       5             :  Permission is hereby granted, free of charge, to any person obtaining a copy
       6             :  of this software and associated documentation files (the "Software"), to deal
       7             :  in the Software without restriction, including without limitation the rights
       8             :  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       9             :  copies of the Software, and to permit persons to whom the Software is
      10             :  furnished to do so, subject to the following conditions:
      11             : 
      12             :  The above copyright notice and this permission notice shall be included in
      13             :  all copies or substantial portions of the Software.
      14             : 
      15             :  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      16             :  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      17             :  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      18             :  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      19             :  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      20             :  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      21             :  THE SOFTWARE.
      22             :  **/
      23             : 
      24             : #ifndef XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_
      25             : #define XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_
      26             : 
      27             : #include "XLNode.h"
      28             : 
      29             : namespace STAPPLER_VERSIONIZED stappler::xenolith {
      30             : 
      31             : class DynamicStateNode : public Node {
      32             : public:
      33             :         enum StateApplyMode {
      34             :                 DoNotApply,
      35             :                 ApplyForAll,
      36             :                 ApplyForNodesBelow,
      37             :                 ApplyForNodesAbove
      38             :         };
      39             : 
      40             :         virtual bool init() override;
      41             : 
      42           2 :         virtual StateApplyMode getStateApplyMode() const { return _applyMode; }
      43             :         virtual void setStateApplyMode(StateApplyMode value);
      44             : 
      45           2 :         virtual bool isIgnoreParentState() const { return _ignoreParentState; }
      46             :         virtual void setIgnoreParentState(bool);
      47             : 
      48             :         virtual bool visitDraw(FrameInfo &, NodeFlags parentFlags) override;
      49             : 
      50             :         virtual void enableScissor(Padding outline = Padding());
      51             :         virtual void disableScissor();
      52          10 :         virtual bool isScissorEnabled() const { return _scissorEnabled; }
      53             : 
      54           2 :         virtual void setScissorOutlone(Padding value) { _scissorOutline = value; }
      55           2 :         virtual Padding getScissorOutline() const { return _scissorOutline; }
      56             : 
      57             : protected:
      58             :         using Node::init;
      59             : 
      60             :         virtual DrawStateValues updateDynamicState(const DrawStateValues &) const;
      61             : 
      62             :         StateApplyMode _applyMode = ApplyForAll;
      63             : 
      64             :         bool _ignoreParentState = false;
      65             :         bool _scissorEnabled = false;
      66             :         Padding _scissorOutline;
      67             : };
      68             : 
      69             : }
      70             : 
      71             : #endif /* XENOLITH_SCENE_NODES_XLDYNAMICSTATENODE_H_ */

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