LCOV - code coverage report
Current view: top level - xenolith/scene/input - XLTextInputManager.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 2 2 100.0 %
Date: 2024-05-12 00:16:13 Functions: 2 2 100.0 %

          Line data    Source code
       1             : /**
       2             :  Copyright (c) 2022 Roman Katuntsev <sbkarr@stappler.org>
       3             :  Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       4             : 
       5             :  Permission is hereby granted, free of charge, to any person obtaining a copy
       6             :  of this software and associated documentation files (the "Software"), to deal
       7             :  in the Software without restriction, including without limitation the rights
       8             :  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       9             :  copies of the Software, and to permit persons to whom the Software is
      10             :  furnished to do so, subject to the following conditions:
      11             : 
      12             :  The above copyright notice and this permission notice shall be included in
      13             :  all copies or substantial portions of the Software.
      14             : 
      15             :  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      16             :  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      17             :  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      18             :  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      19             :  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      20             :  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      21             :  THE SOFTWARE.
      22             :  **/
      23             : 
      24             : #ifndef XENOLITH_SCENE_INPUT_XLTEXTINPUTMANAGER_H_
      25             : #define XENOLITH_SCENE_INPUT_XLTEXTINPUTMANAGER_H_
      26             : 
      27             : #include "XLEventHandler.h"
      28             : #include "XLInput.h"
      29             : 
      30             : namespace STAPPLER_VERSIONIZED stappler::xenolith {
      31             : 
      32             : class TextInputManager;
      33             : 
      34             : // TextInputHandler used to capture text input
      35             : // - Only one handler can be active for one view, new running handler will displace old one
      36             : // - Owner is responsible for handler's existence and callback's correctness when handler
      37             : // is active (attached to manager)
      38             : // - setString/setCursor has no meaning if handler is not active
      39             : // - Whole input string from handler will be transferred to device input manager, so, try to
      40             : // keep it small (e.g. when working with paragraphs, send only current paragraph). Large
      41             : // strings can significantly reduce performance
      42             : struct TextInputHandler {
      43             :         Function<void(WideStringView, TextCursor, TextCursor)> onText;
      44             :         Function<void(bool, const Rect &, float)> onKeyboard;
      45             :         Function<void(bool)> onInput;
      46             :         //Function<bool(const Vec2 &)> onTouchFilter;
      47             :         Rc<TextInputManager> manager;
      48             : 
      49             :         ~TextInputHandler();
      50             : 
      51             :         bool run(TextInputManager *, WideStringView str = WideStringView(), TextCursor cursor = TextCursor(), TextCursor marked = TextCursor::InvalidCursor,
      52             :                         TextInputType = TextInputType::Empty);
      53             :         void cancel();
      54             : 
      55             :         // only if this handler is active
      56             :         bool setString(WideStringView str, TextCursor cursor = TextCursor(), TextCursor marked = TextCursor::InvalidCursor);
      57             :         bool setCursor(TextCursor);
      58             :         bool setMarked(TextCursor);
      59             : 
      60             :         WideStringView getString() const;
      61             :         TextCursor getCursor() const;
      62             :         TextCursor getMarked() const;
      63             : 
      64             :         bool isInputEnabled() const;
      65             :         bool isActive() const;
      66             : };
      67             : 
      68             : class TextInputManager : public Ref {
      69             : public:
      70             :         TextInputManager();
      71             : 
      72             :         bool init(TextInputViewInterface *);
      73             : 
      74             :         void insertText(WideStringView sInsert, bool compose = false);
      75             :         void insertText(WideStringView sInsert, TextCursor replacement);
      76             :         void setMarkedText(WideStringView sInsert, TextCursor replacement, TextCursor marked);
      77             :     void deleteBackward();
      78             :     void deleteForward();
      79             :         void unmarkText();
      80             : 
      81             :         bool hasText();
      82             :         void textChanged(WideStringView text, TextCursor, TextCursor);
      83             :         void cursorChanged(TextCursor);
      84             :         void markedChanged(TextCursor);
      85             : 
      86             :         void setInputEnabled(bool enabled);
      87             : 
      88             :         void onTextChanged();
      89             : 
      90             :         // run input capture (or update it with new params)
      91             :         // propagates all data to device input manager, enables screen keyboard if needed
      92             :         bool run(TextInputHandler *, WideStringView str, TextCursor cursor, TextCursor marked, TextInputType type);
      93             : 
      94             :         // update current buffer string (and/or internal cursor)
      95             :         // propagates string and cursor to device input manager to enable autocorrections, suggestions, etc...
      96             :         void setString(WideStringView str, TextCursor cursor = TextCursor(), TextCursor marked = TextCursor::InvalidCursor);
      97             :         void setCursor(TextCursor);
      98             :         void setMarked(TextCursor);
      99             : 
     100             :         WideStringView getStringByRange(TextCursor);
     101             :         WideStringView getString() const;
     102             :         TextCursor getCursor() const;
     103             :         TextCursor getMarked() const;
     104             : 
     105             :         // disable text input, disables keyboard connection and keyboard input event interception
     106             :         // default manager automatically disabled when app goes background
     107             :         void cancel();
     108             : 
     109             :         bool isRunning() const { return _running; }
     110          21 :         bool isInputEnabled() const { return _isInputEnabled; }
     111             : 
     112         168 :         TextInputHandler *getHandler() const { return _handler; }
     113             : 
     114             :         bool canHandleInputEvent(const InputEventData &);
     115             :         bool handleInputEvent(const InputEventData &);
     116             : 
     117             : protected:
     118             :         bool doInsertText(WideStringView, bool compose);
     119             : 
     120             :         TextInputViewInterface *_view = nullptr;
     121             :         TextInputHandler *_handler = nullptr;
     122             :         bool _isInputEnabled = false;
     123             :         bool _running = false;
     124             : 
     125             :         TextInputType _type = TextInputType::Empty;
     126             :         WideString _string;
     127             :         TextCursor _cursor;
     128             :         TextCursor _marked;
     129             :         InputKeyComposeState _compose = InputKeyComposeState::Nothing;
     130             : };
     131             : 
     132             : }
     133             : 
     134             : #endif /* XENOLITH_SCENE_INPUT_XLTEXTINPUTMANAGER_H_ */

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