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1 : /** 2 : Copyright (c) 2022 Roman Katuntsev <sbkarr@stappler.org> 3 : Copyright (c) 2023 Stappler LLC <admin@stappler.dev> 4 : 5 : Permission is hereby granted, free of charge, to any person obtaining a copy 6 : of this software and associated documentation files (the "Software"), to deal 7 : in the Software without restriction, including without limitation the rights 8 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 : copies of the Software, and to permit persons to whom the Software is 10 : furnished to do so, subject to the following conditions: 11 : 12 : The above copyright notice and this permission notice shall be included in 13 : all copies or substantial portions of the Software. 14 : 15 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 : THE SOFTWARE. 22 : **/ 23 : 24 : #ifndef XENOLITH_SCENE_INPUT_XLINPUTDISPATCHER_H_ 25 : #define XENOLITH_SCENE_INPUT_XLINPUTDISPATCHER_H_ 26 : 27 : #include "XLApplicationInfo.h" 28 : #include "XLInputListener.h" 29 : #include "XLTextInputManager.h" 30 : 31 : namespace STAPPLER_VERSIONIZED stappler::xenolith { 32 : 33 : class InputListenerStorage : public PoolRef { 34 : public: 35 : struct Rec { 36 : InputListener *listener; 37 : uint32_t focus; 38 : }; 39 : 40 : virtual ~InputListenerStorage(); 41 : 42 : InputListenerStorage(PoolRef *); 43 : 44 : void clear(); 45 : void reserve(const InputListenerStorage *); 46 : 47 : void addListener(InputListener *, uint32_t focusValue); 48 : 49 : void updateFocus(uint32_t focusValue); 50 : 51 : template <typename Callback> 52 : bool foreach(const Callback &, bool focusOnly); 53 : 54 : protected: 55 : memory::vector<Rec> *_preSceneEvents; 56 : memory::vector<Rec> *_sceneEvents; // in reverse order 57 : memory::vector<Rec> *_postSceneEvents; 58 : uint32_t _maxFocusValue = 0; 59 : }; 60 : 61 : class InputDispatcher : public Ref { 62 : public: 63 40 : virtual ~InputDispatcher() { } 64 : 65 : bool init(PoolRef *, TextInputViewInterface *); 66 : 67 : void update(const UpdateTime &time); 68 : 69 : Rc<InputListenerStorage> acquireNewStorage(); 70 : void commitStorage(Rc<InputListenerStorage> &&); 71 : 72 : void handleInputEvent(const InputEventData &); 73 : 74 : Vector<InputEventData> getActiveEvents() const; 75 : 76 : void setListenerExclusive(const InputListener *l); 77 : void setListenerExclusiveForTouch(const InputListener *l, uint32_t); 78 : void setListenerExclusiveForKey(const InputListener *l, InputKeyCode); 79 : 80 60 : const Rc<TextInputManager> &getTextInputManager() const { return _textInput; } 81 : 82 10 : bool isInBackground() const { return _inBackground; } 83 216 : bool hasFocus() const { return _hasFocus; } 84 216 : bool isPointerWithinWindow() const { return _pointerInWindow; } 85 : 86 : bool hasActiveInput() const; 87 : 88 : protected: 89 : InputEvent getEventInfo(const InputEventData &) const; 90 : void updateEventInfo(InputEvent &, const InputEventData &) const; 91 : 92 : struct EventHandlersInfo { 93 : InputEvent event; 94 : Vector<Rc<InputListener>> listeners; 95 : Rc<InputListener> exclusive; 96 : Vector<const InputListener *> processed; 97 : bool isKeyEvent = false; 98 : 99 : void handle(bool removeOnFail); 100 : void clear(bool cancel); 101 : 102 : void setExclusive(const InputListener *); 103 : }; 104 : 105 : void setListenerExclusive(EventHandlersInfo &, const InputListener *l) const; 106 : 107 : void clearKey(const InputEventData &); 108 : EventHandlersInfo *resetKey(const InputEventData &); 109 : void handleKey(const InputEventData &, bool clear); 110 : 111 : void cancelTouchEvents(float x, float y, InputModifier mods); 112 : 113 : uint64_t _currentTime = 0; 114 : HashMap<uint32_t, EventHandlersInfo> _activeEvents; 115 : HashMap<InputKeyCode, EventHandlersInfo> _activeKeys; 116 : HashMap<uint32_t, EventHandlersInfo> _activeKeySyms; 117 : Rc<InputListenerStorage> _events; 118 : Rc<InputListenerStorage> _tmpEvents; 119 : Rc<TextInputManager> _textInput; 120 : Rc<PoolRef> _pool; 121 : 122 : Vec2 _pointerLocation = Vec2::ZERO; 123 : bool _inBackground = false; 124 : bool _hasFocus = true; 125 : bool _pointerInWindow = false; 126 : }; 127 : 128 : template <typename Callback> 129 2637 : bool InputListenerStorage::foreach(const Callback &cb, bool focusOnly) { 130 2637 : memory::vector<Rec>::reverse_iterator it, end; 131 2637 : it = _preSceneEvents->rbegin(); 132 2637 : end = _preSceneEvents->rend(); 133 : 134 3985 : for (;it != end; ++ it) { 135 1348 : if (!focusOnly || it->focus >= _maxFocusValue) { 136 1348 : if (!cb(*it)) { 137 0 : return false; 138 : } 139 : } 140 : } 141 : 142 2637 : it = _sceneEvents->rbegin(); 143 2637 : end = _sceneEvents->rend(); 144 : 145 10849 : for (;it != end; ++ it) { 146 8212 : if (!focusOnly || it->focus >= _maxFocusValue) { 147 8212 : if (!cb(*it)) { 148 0 : return false; 149 : } 150 : } 151 : } 152 : 153 2637 : it = _postSceneEvents->rbegin(); 154 2637 : end = _postSceneEvents->rend(); 155 : 156 6030 : for (;it != end; ++ it) { 157 3393 : if (!focusOnly || it->focus >= _maxFocusValue) { 158 3393 : if (!cb(*it)) { 159 0 : return false; 160 : } 161 : } 162 : } 163 : 164 2637 : return true; 165 : } 166 : 167 : } 168 : 169 : #endif /* XENOLITH_SCENE_INPUT_XLINPUTDISPATCHER_H_ */