|
Function Name  |
Hit count  |
stappler::xenolith::Action::setTarget(stappler::xenolith::Node*) |
0 |
stappler::xenolith::ResizeTo::startWithTarget(stappler::xenolith::Node*) |
8 |
stappler::xenolith::ResizeTo::init(float, stappler::geom::Size2 const&) |
8 |
stappler::xenolith::RemoveSelf::init(bool, bool) |
21 |
stappler::xenolith::RemoveSelf::update(float) |
21 |
stappler::xenolith::RemoveSelf::~RemoveSelf() |
21 |
stappler::xenolith::RemoveSelf::~RemoveSelf().2 |
21 |
stappler::xenolith::ActionInterval::setDuration(float) |
21 |
stappler::xenolith::RenderContinuously::init(float) |
21 |
stappler::xenolith::Hide::~Hide() |
21 |
stappler::xenolith::Hide::~Hide().2 |
21 |
stappler::xenolith::Show::~Show() |
21 |
stappler::xenolith::Show::~Show().2 |
21 |
stappler::xenolith::Place::init(stappler::geom::Vec2 const&, bool) |
21 |
stappler::xenolith::Place::~Place() |
21 |
stappler::xenolith::Place::~Place().2 |
21 |
stappler::xenolith::Spawn::addAction(std::function<void ()>&&) |
21 |
stappler::xenolith::Spawn::addAction(float) |
21 |
stappler::xenolith::Speed::setInnerAction(stappler::RcBase<stappler::xenolith::ActionInterval>&&) |
21 |
stappler::xenolith::Speed::startWithTarget(stappler::xenolith::Node*) |
21 |
stappler::xenolith::Speed::init(stappler::RcBase<stappler::xenolith::ActionInterval>&&, float) |
21 |
stappler::xenolith::Speed::stop() |
21 |
stappler::xenolith::Speed::Speed() |
21 |
stappler::xenolith::Speed::~Speed() |
21 |
stappler::xenolith::Speed::~Speed().2 |
21 |
stappler::xenolith::MoveTo::init(float, stappler::geom::Vec3 const&) |
21 |
stappler::xenolith::Repeat::setInnerAction(stappler::RcBase<stappler::xenolith::ActionInterval>&&) |
21 |
stappler::xenolith::Repeat::startWithTarget(stappler::xenolith::Node*) |
21 |
stappler::xenolith::Repeat::init(stappler::RcBase<stappler::xenolith::ActionInterval>&&, unsigned int) |
21 |
stappler::xenolith::TintTo::startWithTarget(stappler::xenolith::Node*) |
21 |
stappler::xenolith::TintTo::init(float, stappler::geom::Color4F const&, stappler::geom::ColorMask) |
21 |
stappler::xenolith::TintTo::~TintTo() |
21 |
stappler::xenolith::TintTo::~TintTo().2 |
21 |
stappler::xenolith::ScaleTo::init(float, stappler::geom::Vec3 const&) |
21 |
stappler::xenolith::ScaleTo::init(float, float) |
21 |
stappler::xenolith::Sequence::addAction(stappler::TimeInterval) |
21 |
stappler::xenolith::Spawn::startWithTarget(stappler::xenolith::Node*) |
29 |
stappler::xenolith::Spawn::reserve(unsigned long) |
29 |
stappler::xenolith::Spawn::~Spawn() |
29 |
stappler::xenolith::Spawn::~Spawn().2 |
29 |
stappler::xenolith::Place::update(float) |
32 |
stappler::xenolith::Spawn::stop() |
39 |
stappler::xenolith::ToggleVisibility::~ToggleVisibility() |
42 |
stappler::xenolith::ToggleVisibility::~ToggleVisibility().2 |
42 |
stappler::xenolith::RenderContinuously::init() |
42 |
stappler::xenolith::RenderContinuously::stop() |
51 |
stappler::xenolith::RenderContinuously::startWithTarget(stappler::xenolith::Node*) |
63 |
stappler::xenolith::ScaleTo::startWithTarget(stappler::xenolith::Node*) |
63 |
stappler::xenolith::ResizeTo::update(float) |
82 |
stappler::xenolith::RepeatForever::startWithTarget(stappler::xenolith::Node*) |
112 |
stappler::xenolith::RepeatForever::init(stappler::xenolith::ActionInterval*) |
112 |
stappler::xenolith::Spawn::addAction(stappler::xenolith::Action*) |
129 |
stappler::xenolith::Show::update(float) |
137 |
stappler::xenolith::ToggleVisibility::update(float) |
148 |
stappler::xenolith::Hide::update(float) |
179 |
stappler::xenolith::Speed::step(float) |
242 |
stappler::xenolith::Repeat::update(float) |
242 |
stappler::xenolith::TintTo::update(float) |
284 |
stappler::xenolith::Spawn::update(float) |
366 |
stappler::xenolith::Speed::isDone() const |
473 |
stappler::xenolith::ActionInstant::step(float) |
517 |
stappler::xenolith::ScaleTo::update(float) |
547 |
stappler::xenolith::ActionProgress::init(float, float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) |
798 |
stappler::xenolith::MoveTo::init(float, stappler::geom::Vec2 const&) |
806 |
stappler::xenolith::MoveTo::startWithTarget(stappler::xenolith::Node*) |
848 |
stappler::xenolith::ActionProgress::init(float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) |
855 |
stappler::xenolith::Action::isDone() const |
1084 |
stappler::xenolith::FadeTo::startWithTarget(stappler::xenolith::Node*) |
1276 |
stappler::xenolith::FadeTo::init(float, float) |
1277 |
stappler::xenolith::FadeTo::update(float) |
1312 |
stappler::xenolith::Repeat::stop() |
1333 |
stappler::xenolith::ActionProgress::stop() |
1581 |
stappler::xenolith::ActionProgress::init(float, float, float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) |
1674 |
stappler::xenolith::ActionProgress::startWithTarget(stappler::xenolith::Node*) |
1678 |
stappler::xenolith::CallFunc::update(float) |
1744 |
stappler::xenolith::Sequence::addAction(std::function<void ()>&&) |
1744 |
stappler::xenolith::RenderContinuously::step(float) |
1756 |
stappler::xenolith::CallFunc::init(std::function<void ()>&&, bool) |
1765 |
stappler::xenolith::CallFunc::~CallFunc() |
1765 |
stappler::xenolith::CallFunc::~CallFunc().2 |
1765 |
stappler::xenolith::Repeat::isDone() const |
1796 |
stappler::xenolith::ActionInstant::init(bool) |
1891 |
stappler::xenolith::RenderContinuously::update(float) |
2040 |
stappler::xenolith::Sequence::startWithTarget(stappler::xenolith::Node*) |
2309 |
stappler::xenolith::Sequence::stop() |
2309 |
stappler::xenolith::Sequence::reserve(unsigned long) |
2310 |
stappler::xenolith::Sequence::~Sequence() |
2310 |
stappler::xenolith::Sequence::~Sequence().2 |
2310 |
stappler::xenolith::Action::invalidate() |
2495 |
stappler::xenolith::Sequence::addAction(float) |
2879 |
stappler::xenolith::DelayTime::~DelayTime() |
3089 |
stappler::xenolith::DelayTime::~DelayTime().2 |
3089 |
stappler::xenolith::RenderContinuously::isDone() const |
3521 |
stappler::xenolith::RepeatForever::step(float) |
4062 |
stappler::xenolith::Action::setContainer(stappler::xenolith::Node*) |
5102 |
stappler::xenolith::Sequence::addAction(stappler::xenolith::Action*) |
5871 |
stappler::xenolith::RepeatForever::isDone() const |
8102 |
stappler::xenolith::MoveTo::update(float) |
8496 |
stappler::xenolith::ActionInterval::init(float) |
10997 |
stappler::xenolith::ActionInterval::startWithTarget(stappler::xenolith::Node*) |
11068 |
stappler::xenolith::ActionProgress::update(float) |
12621 |
stappler::xenolith::Action::startWithTarget(stappler::xenolith::Node*) |
12959 |
stappler::xenolith::Action::Action() |
13021 |
stappler::xenolith::ActionInterval::stop() |
13641 |
stappler::xenolith::Action::stop() |
15624 |
stappler::xenolith::Sequence::update(float) |
24115 |
stappler::xenolith::DelayTime::update(float) |
25081 |
stappler::xenolith::ActionInterval::step(float) |
50513 |
stappler::xenolith::ActionInterval::isDone() const |
92329 |