LCOV - code coverage report
Current view: top level - xenolith/scene/actions - XLAction.cc (source / functions) Hit Total Coverage
Test: coverage.info Lines: 428 459 93.2 %
Date: 2024-05-12 00:16:13 Functions: 108 109 99.1 %

Function Name Sort by function name Hit count Sort by hit count
stappler::xenolith::Action::setTarget(stappler::xenolith::Node*) 0
stappler::xenolith::ResizeTo::startWithTarget(stappler::xenolith::Node*) 8
stappler::xenolith::ResizeTo::init(float, stappler::geom::Size2 const&) 8
stappler::xenolith::RemoveSelf::init(bool, bool) 21
stappler::xenolith::RemoveSelf::update(float) 21
stappler::xenolith::RemoveSelf::~RemoveSelf() 21
stappler::xenolith::RemoveSelf::~RemoveSelf().2 21
stappler::xenolith::ActionInterval::setDuration(float) 21
stappler::xenolith::RenderContinuously::init(float) 21
stappler::xenolith::Hide::~Hide() 21
stappler::xenolith::Hide::~Hide().2 21
stappler::xenolith::Show::~Show() 21
stappler::xenolith::Show::~Show().2 21
stappler::xenolith::Place::init(stappler::geom::Vec2 const&, bool) 21
stappler::xenolith::Place::~Place() 21
stappler::xenolith::Place::~Place().2 21
stappler::xenolith::Spawn::addAction(std::function<void ()>&&) 21
stappler::xenolith::Spawn::addAction(float) 21
stappler::xenolith::Speed::setInnerAction(stappler::RcBase<stappler::xenolith::ActionInterval>&&) 21
stappler::xenolith::Speed::startWithTarget(stappler::xenolith::Node*) 21
stappler::xenolith::Speed::init(stappler::RcBase<stappler::xenolith::ActionInterval>&&, float) 21
stappler::xenolith::Speed::stop() 21
stappler::xenolith::Speed::Speed() 21
stappler::xenolith::Speed::~Speed() 21
stappler::xenolith::Speed::~Speed().2 21
stappler::xenolith::MoveTo::init(float, stappler::geom::Vec3 const&) 21
stappler::xenolith::Repeat::setInnerAction(stappler::RcBase<stappler::xenolith::ActionInterval>&&) 21
stappler::xenolith::Repeat::startWithTarget(stappler::xenolith::Node*) 21
stappler::xenolith::Repeat::init(stappler::RcBase<stappler::xenolith::ActionInterval>&&, unsigned int) 21
stappler::xenolith::TintTo::startWithTarget(stappler::xenolith::Node*) 21
stappler::xenolith::TintTo::init(float, stappler::geom::Color4F const&, stappler::geom::ColorMask) 21
stappler::xenolith::TintTo::~TintTo() 21
stappler::xenolith::TintTo::~TintTo().2 21
stappler::xenolith::ScaleTo::init(float, stappler::geom::Vec3 const&) 21
stappler::xenolith::ScaleTo::init(float, float) 21
stappler::xenolith::Sequence::addAction(stappler::TimeInterval) 21
stappler::xenolith::Spawn::startWithTarget(stappler::xenolith::Node*) 29
stappler::xenolith::Spawn::reserve(unsigned long) 29
stappler::xenolith::Spawn::~Spawn() 29
stappler::xenolith::Spawn::~Spawn().2 29
stappler::xenolith::Place::update(float) 32
stappler::xenolith::Spawn::stop() 39
stappler::xenolith::ToggleVisibility::~ToggleVisibility() 42
stappler::xenolith::ToggleVisibility::~ToggleVisibility().2 42
stappler::xenolith::RenderContinuously::init() 42
stappler::xenolith::RenderContinuously::stop() 51
stappler::xenolith::RenderContinuously::startWithTarget(stappler::xenolith::Node*) 63
stappler::xenolith::ScaleTo::startWithTarget(stappler::xenolith::Node*) 63
stappler::xenolith::ResizeTo::update(float) 82
stappler::xenolith::RepeatForever::startWithTarget(stappler::xenolith::Node*) 112
stappler::xenolith::RepeatForever::init(stappler::xenolith::ActionInterval*) 112
stappler::xenolith::Spawn::addAction(stappler::xenolith::Action*) 129
stappler::xenolith::Show::update(float) 137
stappler::xenolith::ToggleVisibility::update(float) 148
stappler::xenolith::Hide::update(float) 179
stappler::xenolith::Speed::step(float) 242
stappler::xenolith::Repeat::update(float) 242
stappler::xenolith::TintTo::update(float) 284
stappler::xenolith::Spawn::update(float) 366
stappler::xenolith::Speed::isDone() const 473
stappler::xenolith::ActionInstant::step(float) 517
stappler::xenolith::ScaleTo::update(float) 547
stappler::xenolith::ActionProgress::init(float, float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) 798
stappler::xenolith::MoveTo::init(float, stappler::geom::Vec2 const&) 806
stappler::xenolith::MoveTo::startWithTarget(stappler::xenolith::Node*) 848
stappler::xenolith::ActionProgress::init(float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) 855
stappler::xenolith::Action::isDone() const 1084
stappler::xenolith::FadeTo::startWithTarget(stappler::xenolith::Node*) 1276
stappler::xenolith::FadeTo::init(float, float) 1277
stappler::xenolith::FadeTo::update(float) 1312
stappler::xenolith::Repeat::stop() 1333
stappler::xenolith::ActionProgress::stop() 1581
stappler::xenolith::ActionProgress::init(float, float, float, std::function<void (float)>&&, std::function<void ()>&&, std::function<void ()>&&) 1674
stappler::xenolith::ActionProgress::startWithTarget(stappler::xenolith::Node*) 1678
stappler::xenolith::CallFunc::update(float) 1744
stappler::xenolith::Sequence::addAction(std::function<void ()>&&) 1744
stappler::xenolith::RenderContinuously::step(float) 1756
stappler::xenolith::CallFunc::init(std::function<void ()>&&, bool) 1765
stappler::xenolith::CallFunc::~CallFunc() 1765
stappler::xenolith::CallFunc::~CallFunc().2 1765
stappler::xenolith::Repeat::isDone() const 1796
stappler::xenolith::ActionInstant::init(bool) 1891
stappler::xenolith::RenderContinuously::update(float) 2040
stappler::xenolith::Sequence::startWithTarget(stappler::xenolith::Node*) 2309
stappler::xenolith::Sequence::stop() 2309
stappler::xenolith::Sequence::reserve(unsigned long) 2310
stappler::xenolith::Sequence::~Sequence() 2310
stappler::xenolith::Sequence::~Sequence().2 2310
stappler::xenolith::Action::invalidate() 2495
stappler::xenolith::Sequence::addAction(float) 2879
stappler::xenolith::DelayTime::~DelayTime() 3089
stappler::xenolith::DelayTime::~DelayTime().2 3089
stappler::xenolith::RenderContinuously::isDone() const 3521
stappler::xenolith::RepeatForever::step(float) 4062
stappler::xenolith::Action::setContainer(stappler::xenolith::Node*) 5102
stappler::xenolith::Sequence::addAction(stappler::xenolith::Action*) 5871
stappler::xenolith::RepeatForever::isDone() const 8102
stappler::xenolith::MoveTo::update(float) 8496
stappler::xenolith::ActionInterval::init(float) 10997
stappler::xenolith::ActionInterval::startWithTarget(stappler::xenolith::Node*) 11068
stappler::xenolith::ActionProgress::update(float) 12621
stappler::xenolith::Action::startWithTarget(stappler::xenolith::Node*) 12959
stappler::xenolith::Action::Action() 13021
stappler::xenolith::ActionInterval::stop() 13641
stappler::xenolith::Action::stop() 15624
stappler::xenolith::Sequence::update(float) 24115
stappler::xenolith::DelayTime::update(float) 25081
stappler::xenolith::ActionInterval::step(float) 50513
stappler::xenolith::ActionInterval::isDone() const 92329

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