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1 : /** 2 : Copyright (c) 2023-2024 Stappler LLC <admin@stappler.dev> 3 : 4 : Permission is hereby granted, free of charge, to any person obtaining a copy 5 : of this software and associated documentation files (the "Software"), to deal 6 : in the Software without restriction, including without limitation the rights 7 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 : copies of the Software, and to permit persons to whom the Software is 9 : furnished to do so, subject to the following conditions: 10 : 11 : The above copyright notice and this permission notice shall be included in 12 : all copies or substantial portions of the Software. 13 : 14 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 : THE SOFTWARE. 21 : **/ 22 : 23 : #ifndef XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_ 24 : #define XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_ 25 : 26 : #include "MaterialLayerSurface.h" 27 : #include "XL2dSceneLayout.h" 28 : #include "XL2dScrollView.h" 29 : 30 : namespace STAPPLER_VERSIONIZED stappler::xenolith::material2d { 31 : 32 : enum class ViewDecorationFlags { 33 : None, 34 : Visible = 1 << 0, 35 : Tracked = 1 << 1 36 : }; 37 : 38 : SP_DEFINE_ENUM_AS_MASK(ViewDecorationFlags) 39 : 40 : class DecoratedLayout : public SceneLayout2d { 41 : public: 42 12 : virtual ~DecoratedLayout() { } 43 : 44 : virtual bool init(ColorRole decorationColorRole = ColorRole::PrimaryContainer); 45 : virtual void onContentSizeDirty() override; 46 : virtual bool visitDraw(FrameInfo &, NodeFlags parentFlags) override; 47 : 48 : virtual void setDecorationColorRole(ColorRole); 49 : virtual ColorRole getDecorationColorRole() const; 50 : 51 : virtual void setDecorationElevation(Elevation); 52 : virtual Elevation getDecorationElevation() const; 53 : 54 : virtual void setViewDecorationFlags(ViewDecorationFlags value); 55 : virtual ViewDecorationFlags getViewDecorationFlags() const; 56 : 57 : virtual void onForeground(SceneContent2d *l, SceneLayout2d *overlay) override; 58 : 59 : LayerSurface *getBackground() const { return _background; } 60 : 61 : virtual float getMaxDepthIndex() const override; 62 : 63 : protected: 64 : virtual void updateStatusBar(const SurfaceStyleData &style); 65 : 66 : Node *_decorationRoot = nullptr; 67 : LayerSurface *_decorationLeft = nullptr; 68 : LayerSurface *_decorationRight = nullptr; 69 : LayerSurface *_decorationTop = nullptr; 70 : LayerSurface *_decorationBottom = nullptr; 71 : LayerSurface *_background = nullptr; 72 : ViewDecorationFlags _viewDecoration = ViewDecorationFlags::None; 73 : }; 74 : 75 : } 76 : 77 : #endif /* XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_ */