LCOV - code coverage report
Current view: top level - xenolith/renderer/material2d/layout - MaterialDecoratedLayout.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 1 100.0 %
Date: 2024-05-12 00:16:13 Functions: 1 2 50.0 %

          Line data    Source code
       1             : /**
       2             :  Copyright (c) 2023-2024 Stappler LLC <admin@stappler.dev>
       3             : 
       4             :  Permission is hereby granted, free of charge, to any person obtaining a copy
       5             :  of this software and associated documentation files (the "Software"), to deal
       6             :  in the Software without restriction, including without limitation the rights
       7             :  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       8             :  copies of the Software, and to permit persons to whom the Software is
       9             :  furnished to do so, subject to the following conditions:
      10             : 
      11             :  The above copyright notice and this permission notice shall be included in
      12             :  all copies or substantial portions of the Software.
      13             : 
      14             :  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      15             :  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      16             :  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      17             :  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      18             :  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      19             :  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      20             :  THE SOFTWARE.
      21             :  **/
      22             : 
      23             : #ifndef XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_
      24             : #define XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_
      25             : 
      26             : #include "MaterialLayerSurface.h"
      27             : #include "XL2dSceneLayout.h"
      28             : #include "XL2dScrollView.h"
      29             : 
      30             : namespace STAPPLER_VERSIONIZED stappler::xenolith::material2d {
      31             : 
      32             : enum class ViewDecorationFlags {
      33             :         None,
      34             :         Visible = 1 << 0,
      35             :         Tracked = 1 << 1
      36             : };
      37             : 
      38             : SP_DEFINE_ENUM_AS_MASK(ViewDecorationFlags)
      39             : 
      40             : class DecoratedLayout : public SceneLayout2d {
      41             : public:
      42          12 :         virtual ~DecoratedLayout() { }
      43             : 
      44             :         virtual bool init(ColorRole decorationColorRole = ColorRole::PrimaryContainer);
      45             :         virtual void onContentSizeDirty() override;
      46             :         virtual bool visitDraw(FrameInfo &, NodeFlags parentFlags) override;
      47             : 
      48             :         virtual void setDecorationColorRole(ColorRole);
      49             :         virtual ColorRole getDecorationColorRole() const;
      50             : 
      51             :         virtual void setDecorationElevation(Elevation);
      52             :         virtual Elevation getDecorationElevation() const;
      53             : 
      54             :         virtual void setViewDecorationFlags(ViewDecorationFlags value);
      55             :         virtual ViewDecorationFlags getViewDecorationFlags() const;
      56             : 
      57             :         virtual void onForeground(SceneContent2d *l, SceneLayout2d *overlay) override;
      58             : 
      59             :         LayerSurface *getBackground() const { return _background; }
      60             : 
      61             :         virtual float getMaxDepthIndex() const override;
      62             : 
      63             : protected:
      64             :         virtual void updateStatusBar(const SurfaceStyleData &style);
      65             : 
      66             :         Node *_decorationRoot = nullptr;
      67             :         LayerSurface *_decorationLeft = nullptr;
      68             :         LayerSurface *_decorationRight = nullptr;
      69             :         LayerSurface *_decorationTop = nullptr;
      70             :         LayerSurface *_decorationBottom = nullptr;
      71             :         LayerSurface *_background = nullptr;
      72             :         ViewDecorationFlags _viewDecoration = ViewDecorationFlags::None;
      73             : };
      74             : 
      75             : }
      76             : 
      77             : #endif /* XENOLITH_RENDERER_MATERIAL2D_LAYOUT_MATERIALDECORATEDLAYOUT_H_ */

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