LCOV - code coverage report
Current view: top level - xenolith/renderer/material2d/base - MaterialEasing.cc (source / functions) Hit Total Coverage
Test: coverage.info Lines: 4 15 26.7 %
Date: 2024-05-12 00:16:13 Functions: 1 1 100.0 %

          Line data    Source code
       1             : /**
       2             :  Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       3             : 
       4             :  Permission is hereby granted, free of charge, to any person obtaining a copy
       5             :  of this software and associated documentation files (the "Software"), to deal
       6             :  in the Software without restriction, including without limitation the rights
       7             :  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       8             :  copies of the Software, and to permit persons to whom the Software is
       9             :  furnished to do so, subject to the following conditions:
      10             : 
      11             :  The above copyright notice and this permission notice shall be included in
      12             :  all copies or substantial portions of the Software.
      13             : 
      14             :  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      15             :  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      16             :  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      17             :  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      18             :  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      19             :  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      20             :  THE SOFTWARE.
      21             :  **/
      22             : 
      23             : #include "MaterialEasing.h"
      24             : 
      25             : namespace STAPPLER_VERSIONIZED stappler::xenolith::material2d {
      26             : 
      27         405 : Rc<ActionEase> makeEasing(Rc<ActionInterval> &&action, EasingType type) {
      28         405 :         switch (type) {
      29         405 :         case EasingType::Standard:
      30         810 :                 return Rc<EaseBezierAction>::create(move(action), 0.2f, 0.0f, 0.0f, 1.0f);
      31             :                 break;
      32           0 :         case EasingType::StandardAccelerate:
      33           0 :                 return Rc<EaseBezierAction>::create(move(action), 0.3f, 0.0f, 1.0f, 1.0f);
      34             :                 break;
      35           0 :         case EasingType::StandardDecelerate:
      36           0 :                 return Rc<EaseBezierAction>::create(move(action), 0.0f, 0.0f, 0.0f, 1.0f);
      37             :                 break;
      38           0 :         case EasingType::Emphasized:
      39           0 :                 return Rc<EaseBezierAction>::create(move(action), 0.2f, 0.0f, 0.0f, 1.0f);
      40             :                 break;
      41           0 :         case EasingType::EmphasizedAccelerate:
      42           0 :                 return Rc<EaseBezierAction>::create(move(action), 0.3f, 0.0f, 0.8f, 0.15f);
      43             :                 break;
      44           0 :         case EasingType::EmphasizedDecelerate:
      45           0 :                 return Rc<EaseBezierAction>::create(move(action), 0.05f, 0.7f, 0.1f, 1.0f);
      46             :                 break;
      47             :         }
      48           0 :         return nullptr;
      49             : }
      50             : 
      51             : }

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