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1 : /** 2 : Copyright (c) 2023 Stappler LLC <admin@stappler.dev> 3 : 4 : Permission is hereby granted, free of charge, to any person obtaining a copy 5 : of this software and associated documentation files (the "Software"), to deal 6 : in the Software without restriction, including without limitation the rights 7 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 : copies of the Software, and to permit persons to whom the Software is 9 : furnished to do so, subject to the following conditions: 10 : 11 : The above copyright notice and this permission notice shall be included in 12 : all copies or substantial portions of the Software. 13 : 14 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 : THE SOFTWARE. 21 : **/ 22 : 23 : #include "XL2dScrollItemHandle.h" 24 : 25 : namespace STAPPLER_VERSIONIZED stappler::xenolith::basic2d { 26 : 27 0 : ScrollItemHandle::~ScrollItemHandle() { } 28 : 29 0 : void ScrollItemHandle::onNodeInserted(ScrollController *c, Item &item, size_t index) { 30 0 : if (_owner) { 31 0 : _controller = c; 32 0 : _itemIndex = index; 33 : 34 0 : if (_insertCallback) { 35 0 : _insertCallback(item); 36 : } 37 : } 38 0 : } 39 : 40 0 : void ScrollItemHandle::onNodeUpdated(ScrollController *c, Item &item, size_t index) { 41 0 : if (_owner) { 42 0 : _controller = c; 43 0 : _itemIndex = index; 44 : 45 0 : if (_updateCallback) { 46 0 : _updateCallback(item); 47 : } 48 : } 49 0 : } 50 : 51 0 : void ScrollItemHandle::onNodeRemoved(ScrollController *c, Item &item, size_t index) { 52 0 : if (_owner) { 53 0 : _controller = c; 54 0 : _itemIndex = index; 55 : 56 0 : if (_removeCallback) { 57 0 : _removeCallback(item); 58 : } 59 : } 60 0 : } 61 : 62 0 : void ScrollItemHandle::setInsertCallback(Callback &&cb) { 63 0 : _insertCallback = move(cb); 64 0 : } 65 : 66 0 : void ScrollItemHandle::setUpdateCallback(Callback &&cb) { 67 0 : _updateCallback = move(cb); 68 0 : } 69 : 70 0 : void ScrollItemHandle::setRemoveCallback(Callback &&cb) { 71 0 : _removeCallback = move(cb); 72 0 : } 73 : 74 0 : void ScrollItemHandle::resize(float newSize, bool forward) { 75 0 : if (auto item = _controller->getItem(_itemIndex)) { 76 0 : _controller->resizeItem(item, newSize, forward); 77 : } 78 0 : } 79 : 80 0 : void ScrollItemHandle::forceResize(float newSize, bool forward) { 81 0 : if (auto item = _controller->getItem(_itemIndex)) { 82 0 : _controller->resizeItem(item, newSize, forward); 83 0 : _controller->onScrollPosition(); 84 : } 85 0 : } 86 : 87 0 : void ScrollItemHandle::setLocked(bool value) { 88 0 : _isLocked = value; 89 0 : } 90 : 91 0 : bool ScrollItemHandle::isLocked() const { 92 0 : return _isLocked; 93 : } 94 : 95 0 : bool ScrollItemHandle::isConnected() const { 96 0 : return _controller != nullptr; 97 : } 98 : 99 : }