LCOV - code coverage report
Current view:
top level
-
xenolith/renderer/basic2d
- XL2dSceneContent.cc
(
source
/ functions)
Hit
Total
Coverage
Test:
coverage.info
Lines:
180
392
45.9 %
Date:
2024-05-12 00:16:13
Functions:
22
45
48.9 %
Function Name
Hit count
stappler::xenolith::basic2d::SceneContent2d::popOverlay(stappler::xenolith::basic2d::SceneLayout2d*)
0
stappler::xenolith::basic2d::SceneContent2d::pushOverlay(stappler::xenolith::basic2d::SceneLayout2d*)
0
stappler::xenolith::basic2d::SceneContent2d::removeLight(__gnu_cxx::__normal_iterator<stappler::RcBase<stappler::xenolith::basic2d::SceneLight>*, std::vector<stappler::RcBase<stappler::xenolith::basic2d::SceneLight>, std::allocator<stappler::RcBase<stappler::xenolith::basic2d::SceneLight> > > >)
0
stappler::xenolith::basic2d::SceneContent2d::removeLight(stappler::xenolith::basic2d::SceneLight*)
0
stappler::xenolith::basic2d::SceneContent2d::eraseOverlay(stappler::xenolith::basic2d::SceneLayout2d*)
0
stappler::xenolith::basic2d::SceneContent2d::popTopLayout()
0
stappler::xenolith::basic2d::SceneContent2d::replaceNodes()
0
stappler::xenolith::basic2d::SceneContent2d::replaceLayout(stappler::xenolith::basic2d::SceneLayout2d*)
0
stappler::xenolith::basic2d::SceneContent2d::removeLightByTag(unsigned long)
0
stappler::xenolith::basic2d::SceneContent2d::replaceTopLayout(stappler::xenolith::basic2d::SceneLayout2d*)
0
stappler::xenolith::basic2d::SceneContent2d::removeLightByName(stappler::StringViewBase<char>)
0
stappler::xenolith::basic2d::SceneContent2d::removeAllLightsByType(stappler::xenolith::basic2d::SceneLightType)
0
stappler::xenolith::basic2d::SceneContent2d::~SceneContent2d()
0
stappler::xenolith::basic2d::SceneContent2d::getLayouts() const
0
stappler::xenolith::basic2d::SceneContent2d::getOverlays() const
0
stappler::xenolith::basic2d::SceneContent2d::getLightByTag(unsigned long) const
0
stappler::xenolith::basic2d::SceneContent2d::getGlobalLight() const
0
stappler::xenolith::basic2d::SceneContent2d::getLightByName(stappler::StringViewBase<char>) const
0
stappler::xenolith::basic2d::SceneContent2d::isActive() const
0
stappler::xenolith::basic2d::SceneContent2d::popOverlay(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const
0
stappler::xenolith::basic2d::SceneContent2d::pushOverlay(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const
0
stappler::xenolith::basic2d::SceneContent2d::replaceLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const
0
stappler::xenolith::basic2d::SceneContent2d::replaceTopLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const
0
stappler::xenolith::basic2d::SceneContent2d::eraseLayout(stappler::xenolith::basic2d::SceneLayout2d*)
10
stappler::xenolith::basic2d::SceneContent2d::getTopLayout()
10
stappler::xenolith::basic2d::SceneContent2d::onBackButton()
10
stappler::xenolith::basic2d::SceneContent2d::getPrevLayout()
10
stappler::xenolith::basic2d::SceneContent2d::setGlobalLight(stappler::geom::Color4F const&)
10
stappler::xenolith::basic2d::SceneContent2d::removeAllLights()
10
stappler::xenolith::basic2d::SceneContent2d::init()
10
stappler::xenolith::basic2d::SceneContent2d::onExit()
10
stappler::xenolith::basic2d::SceneContent2d::onEnter(stappler::xenolith::Scene*)
10
stappler::xenolith::basic2d::SceneContent2d::popLayout(stappler::xenolith::basic2d::SceneLayout2d*)
10
stappler::xenolith::basic2d::SceneContent2d::~SceneContent2d().2
10
stappler::xenolith::basic2d::SceneContent2d::getLayoutsCount() const
10
stappler::xenolith::basic2d::SceneContent2d::popLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const
10
stappler::xenolith::basic2d::SceneContent2d::onContentSizeDirty()
20
stappler::xenolith::basic2d::SceneContent2d::addLight(stappler::xenolith::basic2d::SceneLight*, unsigned long, stappler::StringViewBase<char>)
20
stappler::xenolith::basic2d::SceneContent2d::pushLayout(stappler::xenolith::basic2d::SceneLayout2d*)
136
stappler::xenolith::basic2d::SceneContent2d::pushNodeInternal(stappler::xenolith::basic2d::SceneLayout2d*, std::function<void ()>&&)
136
stappler::xenolith::basic2d::SceneContent2d::pushNodeInternal(stappler::xenolith::basic2d::SceneLayout2d*, std::function<void ()>&&)::{lambda()#1}::operator()() const
136
stappler::xenolith::basic2d::SceneContent2d::updateNodesVisibility()
146
stappler::xenolith::basic2d::SceneContent2d::updateBackButtonStatus()
146
stappler::xenolith::basic2d::SceneContent2d::updateLayoutNode(stappler::xenolith::basic2d::SceneLayout2d*)
348
stappler::xenolith::basic2d::SceneContent2d::draw(stappler::xenolith::FrameInfo&, stappler::xenolith::NodeFlags)
4650
Generated by:
LCOV version 1.14