LCOV - code coverage report
Current view: top level - xenolith/renderer/basic2d - XL2dSceneContent.cc (source / functions) Hit Total Coverage
Test: coverage.info Lines: 180 392 45.9 %
Date: 2024-05-12 00:16:13 Functions: 22 45 48.9 %

Function Name Sort by function name Hit count Sort by hit count
stappler::xenolith::basic2d::SceneContent2d::popOverlay(stappler::xenolith::basic2d::SceneLayout2d*) 0
stappler::xenolith::basic2d::SceneContent2d::pushOverlay(stappler::xenolith::basic2d::SceneLayout2d*) 0
stappler::xenolith::basic2d::SceneContent2d::removeLight(__gnu_cxx::__normal_iterator<stappler::RcBase<stappler::xenolith::basic2d::SceneLight>*, std::vector<stappler::RcBase<stappler::xenolith::basic2d::SceneLight>, std::allocator<stappler::RcBase<stappler::xenolith::basic2d::SceneLight> > > >) 0
stappler::xenolith::basic2d::SceneContent2d::removeLight(stappler::xenolith::basic2d::SceneLight*) 0
stappler::xenolith::basic2d::SceneContent2d::eraseOverlay(stappler::xenolith::basic2d::SceneLayout2d*) 0
stappler::xenolith::basic2d::SceneContent2d::popTopLayout() 0
stappler::xenolith::basic2d::SceneContent2d::replaceNodes() 0
stappler::xenolith::basic2d::SceneContent2d::replaceLayout(stappler::xenolith::basic2d::SceneLayout2d*) 0
stappler::xenolith::basic2d::SceneContent2d::removeLightByTag(unsigned long) 0
stappler::xenolith::basic2d::SceneContent2d::replaceTopLayout(stappler::xenolith::basic2d::SceneLayout2d*) 0
stappler::xenolith::basic2d::SceneContent2d::removeLightByName(stappler::StringViewBase<char>) 0
stappler::xenolith::basic2d::SceneContent2d::removeAllLightsByType(stappler::xenolith::basic2d::SceneLightType) 0
stappler::xenolith::basic2d::SceneContent2d::~SceneContent2d() 0
stappler::xenolith::basic2d::SceneContent2d::getLayouts() const 0
stappler::xenolith::basic2d::SceneContent2d::getOverlays() const 0
stappler::xenolith::basic2d::SceneContent2d::getLightByTag(unsigned long) const 0
stappler::xenolith::basic2d::SceneContent2d::getGlobalLight() const 0
stappler::xenolith::basic2d::SceneContent2d::getLightByName(stappler::StringViewBase<char>) const 0
stappler::xenolith::basic2d::SceneContent2d::isActive() const 0
stappler::xenolith::basic2d::SceneContent2d::popOverlay(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const 0
stappler::xenolith::basic2d::SceneContent2d::pushOverlay(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const 0
stappler::xenolith::basic2d::SceneContent2d::replaceLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const 0
stappler::xenolith::basic2d::SceneContent2d::replaceTopLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const 0
stappler::xenolith::basic2d::SceneContent2d::eraseLayout(stappler::xenolith::basic2d::SceneLayout2d*) 10
stappler::xenolith::basic2d::SceneContent2d::getTopLayout() 10
stappler::xenolith::basic2d::SceneContent2d::onBackButton() 10
stappler::xenolith::basic2d::SceneContent2d::getPrevLayout() 10
stappler::xenolith::basic2d::SceneContent2d::setGlobalLight(stappler::geom::Color4F const&) 10
stappler::xenolith::basic2d::SceneContent2d::removeAllLights() 10
stappler::xenolith::basic2d::SceneContent2d::init() 10
stappler::xenolith::basic2d::SceneContent2d::onExit() 10
stappler::xenolith::basic2d::SceneContent2d::onEnter(stappler::xenolith::Scene*) 10
stappler::xenolith::basic2d::SceneContent2d::popLayout(stappler::xenolith::basic2d::SceneLayout2d*) 10
stappler::xenolith::basic2d::SceneContent2d::~SceneContent2d().2 10
stappler::xenolith::basic2d::SceneContent2d::getLayoutsCount() const 10
stappler::xenolith::basic2d::SceneContent2d::popLayout(stappler::xenolith::basic2d::SceneLayout2d*)::{lambda()#1}::operator()() const 10
stappler::xenolith::basic2d::SceneContent2d::onContentSizeDirty() 20
stappler::xenolith::basic2d::SceneContent2d::addLight(stappler::xenolith::basic2d::SceneLight*, unsigned long, stappler::StringViewBase<char>) 20
stappler::xenolith::basic2d::SceneContent2d::pushLayout(stappler::xenolith::basic2d::SceneLayout2d*) 136
stappler::xenolith::basic2d::SceneContent2d::pushNodeInternal(stappler::xenolith::basic2d::SceneLayout2d*, std::function<void ()>&&) 136
stappler::xenolith::basic2d::SceneContent2d::pushNodeInternal(stappler::xenolith::basic2d::SceneLayout2d*, std::function<void ()>&&)::{lambda()#1}::operator()() const 136
stappler::xenolith::basic2d::SceneContent2d::updateNodesVisibility() 146
stappler::xenolith::basic2d::SceneContent2d::updateBackButtonStatus() 146
stappler::xenolith::basic2d::SceneContent2d::updateLayoutNode(stappler::xenolith::basic2d::SceneLayout2d*) 348
stappler::xenolith::basic2d::SceneContent2d::draw(stappler::xenolith::FrameInfo&, stappler::xenolith::NodeFlags) 4650

Generated by: LCOV version 1.14