LCOV - code coverage report
Current view: top level - xenolith/renderer/basic2d - XL2dLayerRounded.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 1 2 50.0 %
Date: 2024-05-12 00:16:13 Functions: 2 3 66.7 %

          Line data    Source code
       1             : /**
       2             :  Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       3             : 
       4             :  Permission is hereby granted, free of charge, to any person obtaining a copy
       5             :  of this software and associated documentation files (the "Software"), to deal
       6             :  in the Software without restriction, including without limitation the rights
       7             :  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       8             :  copies of the Software, and to permit persons to whom the Software is
       9             :  furnished to do so, subject to the following conditions:
      10             : 
      11             :  The above copyright notice and this permission notice shall be included in
      12             :  all copies or substantial portions of the Software.
      13             : 
      14             :  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      15             :  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      16             :  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      17             :  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      18             :  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      19             :  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      20             :  THE SOFTWARE.
      21             :  **/
      22             : 
      23             : #ifndef XENOLITH_RENDERER_BASIC2D_XL2DLAYERROUNDED_H_
      24             : #define XENOLITH_RENDERER_BASIC2D_XL2DLAYERROUNDED_H_
      25             : 
      26             : #include "XL2d.h"
      27             : #include "XL2dVectorSprite.h"
      28             : 
      29             : namespace STAPPLER_VERSIONIZED stappler::xenolith::basic2d {
      30             : 
      31             : class LayerRounded : public VectorSprite {
      32             : public:
      33         244 :         virtual ~LayerRounded() { }
      34             : 
      35             :         virtual bool init(const Color4F &, float borderRadius);
      36             : 
      37             :         virtual void onContentSizeDirty() override;
      38             : 
      39             :         virtual void setBorderRadius(float);
      40           0 :         virtual float getBorderRadius() const { return _borderRadius; }
      41             : 
      42             :         virtual void setPathColor(const Color4B &, bool withOpaity);
      43             :         virtual const Color4B &getPathColor() const;
      44             : 
      45             : protected:
      46             :         using VectorSprite::init;
      47             : 
      48             :         Color4B _pathColor = Color::White;
      49             :         float _borderRadius = 0.0f;
      50             :         float _realBorderRadius = 0.0f;
      51             : };
      52             : 
      53             : }
      54             : 
      55             : #endif /* XENOLITH_RENDERER_BASIC2D_XL2DLAYERROUNDED_H_ */

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