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1 : /** 2 : Copyright (c) 2023 Stappler LLC <admin@stappler.dev> 3 : 4 : Permission is hereby granted, free of charge, to any person obtaining a copy 5 : of this software and associated documentation files (the "Software"), to deal 6 : in the Software without restriction, including without limitation the rights 7 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 : copies of the Software, and to permit persons to whom the Software is 9 : furnished to do so, subject to the following conditions: 10 : 11 : The above copyright notice and this permission notice shall be included in 12 : all copies or substantial portions of the Software. 13 : 14 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 : THE SOFTWARE. 21 : **/ 22 : 23 : #ifndef XENOLITH_RENDERER_BASIC2D_XL2DIMAGELAYER_H_ 24 : #define XENOLITH_RENDERER_BASIC2D_XL2DIMAGELAYER_H_ 25 : 26 : #include "XL2d.h" 27 : #include "XL2dSprite.h" 28 : 29 : namespace STAPPLER_VERSIONIZED stappler::xenolith::basic2d { 30 : 31 : class ImageLayer : public Node { 32 : public: 33 0 : static constexpr float GetMaxScaleFactor() { return 1.0f; } 34 : 35 : virtual ~ImageLayer(); 36 : 37 : virtual bool init() override; 38 : virtual void onContentSizeDirty() override; 39 : virtual void onTransformDirty(const Mat4 &) override; 40 : 41 : virtual void setTexture(Rc<Texture> &&); 42 : virtual const Rc<Texture> &getTexture() const; 43 : 44 : virtual void setActionCallback(Function<void()> &&); 45 : 46 : virtual Vec2 getTexturePosition() const; 47 : 48 : virtual void setScaleDisabled(bool); 49 : virtual void setImageSize(Size2); 50 : 51 : virtual bool handleTap(Vec2 point, int count); 52 : 53 : virtual bool handleSwipeBegin(Vec2 point); 54 : virtual bool handleSwipe(Vec2 delta); 55 : virtual bool handleSwipeEnd(Vec2 velocity); 56 : 57 : virtual bool handlePinch(Vec2 point, float scale, float velocity, bool isEnded); 58 : 59 : Node *getRoot() const { return _root; } 60 : 61 : protected: 62 : Rect getCorrectRect(Size2 containerSize); 63 : Vec2 getCorrectPosition(Size2 containerSize, Vec2 point); 64 : 65 : Size2 getContainerSize() const; 66 : Size2 getContainerSizeForScale(float value) const; 67 : 68 : InputListener *_gestureListener = nullptr; 69 : 70 : Node *_root = nullptr; 71 : Sprite *_image = nullptr; 72 : 73 : Size2 _imageSize; 74 : Size2 _prevContentSize; 75 : Vec2 _globalScale; // values to scale input gestures 76 : 77 : float _minScale = 0.0f; 78 : float _maxScale = 0.0f; 79 : 80 : float _scaleSource; 81 : bool _imageSizePredefined = false; 82 : bool _scaleDisabled = false; 83 : bool _hasPinch = false; 84 : bool _textureDirty = false; 85 : 86 : Function<void()> _actionCallback; 87 : }; 88 : 89 : } 90 : 91 : #endif /* XENOLITH_RENDERER_BASIC2D_XL2DIMAGELAYER_H_ */