LCOV - code coverage report
Current view: top level - xenolith/renderer/basic2d - XL2dActionAcceleratedMove.cc (source / functions) Hit Total Coverage
Test: coverage.info Lines: 34 356 9.6 %
Date: 2024-05-12 00:16:13 Functions: 6 23 26.1 %

Function Name Sort by function name Hit count Sort by hit count
stappler::xenolith::basic2d::ActionAcceleratedMove::setCallback(std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createBounce(float, stappler::geom::Vec2, stappler::geom::Vec2, stappler::geom::Vec2, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createBounce(float, stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::computeEndPoint() 14
stappler::xenolith::basic2d::ActionAcceleratedMove::startWithTarget(stappler::xenolith::Node*) 14
stappler::xenolith::basic2d::ActionAcceleratedMove::createFreeBounce(float, stappler::geom::Vec2, stappler::geom::Vec2, stappler::geom::Vec2, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createWithBounds(float, stappler::geom::Vec2, stappler::geom::Vec2, stappler::geom::Rect const&, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::initWithDuration(float, stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::initDecceleration(stappler::geom::Vec2, stappler::geom::Vec2, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::initDecceleration(stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 14
stappler::xenolith::basic2d::ActionAcceleratedMove::computeEndVelocity() 0
stappler::xenolith::basic2d::ActionAcceleratedMove::computeNormalPoint() 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createWithDuration(float, stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::initAccelerationTo(stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::initAccelerationTo(stappler::geom::Vec2, stappler::geom::Vec2, float, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createDecceleration(stappler::geom::Vec2, stappler::geom::Vec2, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createDecceleration(stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 14
stappler::xenolith::basic2d::ActionAcceleratedMove::createAccelerationTo(stappler::geom::Vec2, stappler::geom::Vec2, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::createAccelerationTo(stappler::geom::Vec2, stappler::geom::Vec2, float, float, float, std::function<void (stappler::xenolith::Node*)>&&) 0
stappler::xenolith::basic2d::ActionAcceleratedMove::update(float) 338
stappler::xenolith::basic2d::ActionAcceleratedMove::getDuration() const 0
stappler::xenolith::basic2d::ActionAcceleratedMove::getPosition(float) const 338
stappler::xenolith::basic2d::ActionAcceleratedMove::getCurrentVelocity() const 0

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