LCOV - code coverage report
Current view: top level - xenolith/backend/vk - XLVkTextureSet.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 10 12 83.3 %
Date: 2024-05-12 00:16:13 Functions: 12 14 85.7 %

          Line data    Source code
       1             : /**
       2             : Copyright (c) 2021-2022 Roman Katuntsev <sbkarr@stappler.org>
       3             : Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       4             : 
       5             : Permission is hereby granted, free of charge, to any person obtaining a copy
       6             : of this software and associated documentation files (the "Software"), to deal
       7             : in the Software without restriction, including without limitation the rights
       8             : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       9             : copies of the Software, and to permit persons to whom the Software is
      10             : furnished to do so, subject to the following conditions:
      11             : 
      12             : The above copyright notice and this permission notice shall be included in
      13             : all copies or substantial portions of the Software.
      14             : 
      15             : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      16             : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      17             : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      18             : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      19             : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      20             : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      21             : THE SOFTWARE.
      22             : **/
      23             : 
      24             : #ifndef XENOLITH_BACKEND_VK_XLVKTEXTURESET_H_
      25             : #define XENOLITH_BACKEND_VK_XLVKTEXTURESET_H_
      26             : 
      27             : #include "XLVkDevice.h"
      28             : #include "XLVkObject.h"
      29             : 
      30             : namespace STAPPLER_VERSIONIZED stappler::xenolith::vk {
      31             : 
      32             : class TextureSet;
      33             : class Loop;
      34             : 
      35             : // persistent object, part of Device
      36             : class TextureSetLayout : public Ref {
      37             : public:
      38             :         using AttachmentLayout = core::AttachmentLayout;
      39             : 
      40          84 :         virtual ~TextureSetLayout() { }
      41             : 
      42             :         bool init(Device &dev, uint32_t imageCount, uint32_t bufferLimit);
      43             :         void invalidate(Device &dev);
      44             : 
      45             :         bool compile(Device &dev, const Vector<VkSampler> &);
      46             : 
      47        1277 :         const uint32_t &getImageCount() const { return _imageCount; }
      48        1214 :         const uint32_t &getSamplersCount() const { return _samplersCount; }
      49        1277 :         const uint32_t &getBuffersCount() const { return _bufferCount; }
      50        1235 :         VkDescriptorSetLayout getLayout() const { return _layout; }
      51           0 :         const Rc<ImageView> &getEmptyImageView() const { return _emptyImageView; }
      52             :         const Rc<ImageView> &getSolidImageView() const { return _solidImageView; }
      53           0 :         const Rc<Buffer> &getEmptyBuffer() const { return _emptyBuffer; }
      54             : 
      55             :         Rc<TextureSet> acquireSet(Device &dev);
      56             :         void releaseSet(Rc<TextureSet> &&);
      57             : 
      58             :         void initDefault(Device &dev, Loop &, Function<void(bool)> &&);
      59             : 
      60        1214 :         bool isPartiallyBound() const { return _partiallyBound; }
      61             : 
      62             :         Rc<Image> getEmptyImageObject() const;
      63             :         Rc<Image> getSolidImageObject() const;
      64             : 
      65             :         void readImage(Device &dev, Loop &loop, const Rc<Image> &, AttachmentLayout, Function<void(const ImageInfoData &, BytesView)> &&);
      66             :         void readBuffer(Device &dev, Loop &loop, const Rc<Buffer> &, Function<void(const BufferInfo &, BytesView)> &&);
      67             : 
      68             : protected:
      69             :         void writeDefaults(CommandBuffer &buf);
      70             :         void writeImageTransfer(Device &dev, CommandBuffer &buf, uint32_t, const Rc<Buffer> &, const Rc<Image> &);
      71             :         void writeImageRead(Device &dev, CommandBuffer &buf, uint32_t qidx, const Rc<Image> &,
      72             :                         AttachmentLayout, const Rc<Buffer> &);
      73             :         void writeBufferRead(Device &dev, CommandBuffer &buf, uint32_t qidx, const Rc<Buffer> &,
      74             :                         const Rc<Buffer> &);
      75             : 
      76             :         bool _partiallyBound = false;
      77             :         uint32_t _imageCount = 0;
      78             :         uint32_t _bufferCount = 0;
      79             :         uint32_t _samplersCount = 0;
      80             :         VkDescriptorSetLayout _layout = VK_NULL_HANDLE;
      81             : 
      82             :         Rc<Image> _emptyImage;
      83             :         Rc<ImageView> _emptyImageView;
      84             :         Rc<Image> _solidImage;
      85             :         Rc<ImageView> _solidImageView;
      86             :         Rc<Buffer> _emptyBuffer;
      87             : 
      88             :         mutable Mutex _mutex;
      89             :         Vector<Rc<TextureSet>> _sets;
      90             : };
      91             : 
      92             : class TextureSet : public core::TextureSet {
      93             : public:
      94        2428 :         virtual ~TextureSet() { }
      95             : 
      96             :         bool init(Device &dev, const TextureSetLayout &);
      97             : 
      98        4640 :         VkDescriptorSet getSet() const { return _set; }
      99             : 
     100             :         virtual void write(const core::MaterialLayout &) override;
     101             : 
     102        9517 :         const Vector<ImageMemoryBarrier> &getPendingImageBarriers() const { return _pendingImageBarriers; }
     103        9517 :         const Vector<BufferMemoryBarrier> &getPendingBufferBarriers() const { return _pendingBufferBarriers; }
     104             : 
     105             :         void dropPendingBarriers();
     106             : 
     107             :         Device *getDevice() const;
     108             : 
     109             : protected:
     110             :         using core::TextureSet::init;
     111             : 
     112             :         void writeImages(Vector<VkWriteDescriptorSet> &writes, const core::MaterialLayout &set,
     113             :                         std::forward_list<Vector<VkDescriptorImageInfo>> &imagesList);
     114             :         void writeBuffers(Vector<VkWriteDescriptorSet> &writes, const core::MaterialLayout &set,
     115             :                         std::forward_list<Vector<VkDescriptorBufferInfo>> &bufferList);
     116             : 
     117             :         bool _partiallyBound = false;
     118             :         const TextureSetLayout *_layout = nullptr;
     119             :         uint32_t _imageCount = 0;
     120             :         uint32_t _bufferCount = 0;
     121             :         VkDescriptorSet _set = VK_NULL_HANDLE;
     122             :         VkDescriptorPool _pool = VK_NULL_HANDLE;
     123             :         Vector<ImageMemoryBarrier> _pendingImageBarriers;
     124             :         Vector<BufferMemoryBarrier> _pendingBufferBarriers;
     125             : };
     126             : 
     127             : }
     128             : 
     129             : #endif /* XENOLITH_BACKEND_VK_XLVKTEXTURESET_H_ */

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