LCOV - code coverage report
Current view: top level - xenolith/backend/vk - XLVkRenderPass.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 6 6 100.0 %
Date: 2024-05-12 00:16:13 Functions: 8 8 100.0 %

          Line data    Source code
       1             : /**
       2             : Copyright (c) 2021 Roman Katuntsev <sbkarr@stappler.org>
       3             : Copyright (c) 2023 Stappler LLC <admin@stappler.dev>
       4             : 
       5             : Permission is hereby granted, free of charge, to any person obtaining a copy
       6             : of this software and associated documentation files (the "Software"), to deal
       7             : in the Software without restriction, including without limitation the rights
       8             : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
       9             : copies of the Software, and to permit persons to whom the Software is
      10             : furnished to do so, subject to the following conditions:
      11             : 
      12             : The above copyright notice and this permission notice shall be included in
      13             : all copies or substantial portions of the Software.
      14             : 
      15             : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
      16             : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      17             : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
      18             : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      19             : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
      20             : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
      21             : THE SOFTWARE.
      22             : **/
      23             : 
      24             : #ifndef XENOLITH_BACKEND_VK_XLVKRENDERPASSIMPL_H_
      25             : #define XENOLITH_BACKEND_VK_XLVKRENDERPASSIMPL_H_
      26             : 
      27             : #include "XLVk.h"
      28             : #include "XLVkDeviceQueue.h"
      29             : #include "XLCoreQueuePass.h"
      30             : #include "XLCoreObject.h"
      31             : 
      32             : namespace STAPPLER_VERSIONIZED stappler::xenolith::vk {
      33             : 
      34             : class Device;
      35             : class RenderPass;
      36             : class QueuePassHandle;
      37             : 
      38             : struct DescriptorData {
      39             :         core::ObjectHandle object;
      40             :         Rc<Ref> data;
      41             : };
      42             : 
      43             : struct DescriptorBinding {
      44             :         VkDescriptorType type;
      45             :         Vector<DescriptorData> data;
      46             : 
      47             :         ~DescriptorBinding();
      48             : 
      49             :         DescriptorBinding(VkDescriptorType, uint32_t count);
      50             : 
      51             :         Rc<Ref> write(uint32_t, DescriptorBufferInfo &&);
      52             :         Rc<Ref> write(uint32_t, DescriptorImageInfo &&);
      53             :         Rc<Ref> write(uint32_t, DescriptorBufferViewInfo &&);
      54             : };
      55             : 
      56             : struct DescriptorSet : public Ref {
      57             :         VkDescriptorSet set;
      58             :         Vector<DescriptorBinding> bindings;
      59             : };
      60             : 
      61             : class Framebuffer : public core::Framebuffer {
      62             : public:
      63         234 :         virtual ~Framebuffer() { }
      64             : 
      65             :         bool init(Device &dev, RenderPass *renderPass, SpanView<Rc<core::ImageView>> imageViews);
      66             : 
      67        9517 :         VkFramebuffer getFramebuffer() const { return _framebuffer; }
      68             : 
      69             : protected:
      70             :         using core::Framebuffer::init;
      71             : 
      72             :         VkFramebuffer _framebuffer = VK_NULL_HANDLE;
      73             : };
      74             : 
      75             : class RenderPass : public core::RenderPass {
      76             : public:
      77             :         struct LayoutData {
      78             :                 VkPipelineLayout layout = VK_NULL_HANDLE;
      79             :                 VkDescriptorPool descriptorPool = VK_NULL_HANDLE;
      80             :                 Vector<VkDescriptorSetLayout> layouts;
      81             :                 Vector<Rc<DescriptorSet>> sets;
      82             :         };
      83             : 
      84             :         struct Data {
      85             :                 VkRenderPass renderPass = VK_NULL_HANDLE;
      86             :                 VkRenderPass renderPassAlternative = VK_NULL_HANDLE;
      87             :                 Vector<LayoutData> layouts;
      88             : 
      89             :                 bool cleanup(Device &dev);
      90             :         };
      91             : 
      92         714 :         virtual ~RenderPass() { }
      93             : 
      94             :         virtual bool init(Device &dev, QueuePassData &);
      95             : 
      96             :         VkRenderPass getRenderPass(bool alt = false) const;
      97      295600 :         VkPipelineLayout getPipelineLayout(uint32_t idx) const { return _data->layouts[idx].layout; }
      98      240989 :         const Vector<Rc<DescriptorSet>> &getDescriptorSets(uint32_t idx) const { return _data->layouts[idx].sets; }
      99        9517 :         const Vector<VkClearValue> &getClearValues() const { return _clearValues; }
     100             : 
     101             :         // if async is true - update descriptors with updateAfterBind flag
     102             :         //                         false - without updateAfterBindFlag
     103             :         virtual bool writeDescriptors(const QueuePassHandle &, uint32_t layoutIndex, bool async) const;
     104             : 
     105             :         virtual void perform(const QueuePassHandle &, CommandBuffer &buf, const Callback<void()> &, bool writeBarriers = false);
     106             : 
     107             : protected:
     108             :         using core::RenderPass::init;
     109             : 
     110             :         bool initGraphicsPass(Device &dev, QueuePassData &);
     111             :         bool initComputePass(Device &dev, QueuePassData &);
     112             :         bool initTransferPass(Device &dev, QueuePassData &);
     113             :         bool initGenericPass(Device &dev, QueuePassData &);
     114             : 
     115             :         bool initDescriptors(Device &dev, const QueuePassData &, Data &);
     116             :         bool initDescriptors(Device &dev, const core::PipelineLayoutData &, Data &, LayoutData &);
     117             : 
     118             :         Vector<VkAttachmentDescription> _attachmentDescriptions;
     119             :         Vector<VkAttachmentDescription> _attachmentDescriptionsAlternative;
     120             :         Vector<VkAttachmentReference> _attachmentReferences;
     121             :         Vector<uint32_t> _preservedAttachments;
     122             :         Vector<VkSubpassDependency> _subpassDependencies;
     123             :         Vector<VkSubpassDescription> _subpasses;
     124             :         Set<const core::AttachmentPassData *> _variableAttachments;
     125             :         Data *_data = nullptr;
     126             : 
     127             :         Vector<VkClearValue> _clearValues;
     128             : };
     129             : 
     130             : }
     131             : 
     132             : #endif /* XENOLITH_BACKEND_VK_XLVKRENDERPASSIMPL_H_ */

Generated by: LCOV version 1.14