LCOV - code coverage report
Current view:
top level
-
xenolith/backend/vk
- XLVkMeshCompiler.cc
(
source
/ functions)
Hit
Total
Coverage
Test:
coverage.info
Lines:
0
240
0.0 %
Date:
2024-05-12 00:16:13
Functions:
0
43
0.0 %
Function Name
Hit count
stappler::xenolith::vk::MeshCompiler::makeRequest(stappler::RcBase<stappler::xenolith::core::MeshInputData>&&, std::vector<stappler::RcBase<stappler::xenolith::core::DependencyEvent>, std::allocator<stappler::RcBase<stappler::xenolith::core::DependencyEvent> > >&&)
0
stappler::xenolith::vk::MeshCompiler::appendRequest(stappler::xenolith::core::MeshAttachment const*, stappler::RcBase<stappler::xenolith::core::MeshInputData>&&, std::vector<stappler::RcBase<stappler::xenolith::core::DependencyEvent>, std::allocator<stappler::RcBase<stappler::xenolith::core::DependencyEvent> > >&&)
0
stappler::xenolith::vk::MeshCompiler::clearRequests()
0
stappler::xenolith::vk::MeshCompiler::setInProgress(stappler::xenolith::core::MeshAttachment const*)
0
stappler::xenolith::vk::MeshCompiler::dropInProgress(stappler::xenolith::core::MeshAttachment const*)
0
stappler::xenolith::vk::MeshCompiler::runMeshCompilationFrame(stappler::xenolith::core::Loop&, stappler::RcBase<stappler::xenolith::core::MeshInputData>&&, std::vector<stappler::RcBase<stappler::xenolith::core::DependencyEvent>, std::allocator<stappler::RcBase<stappler::xenolith::core::DependencyEvent> > >&&)
0
stappler::xenolith::vk::MeshCompiler::init()
0
stappler::xenolith::vk::MeshCompiler::~MeshCompiler()
0
stappler::xenolith::vk::MeshCompiler::~MeshCompiler().2
0
stappler::xenolith::vk::MeshCompilerPass::makeFrameHandle(stappler::xenolith::core::FrameQueue const&)
0
stappler::xenolith::vk::MeshCompilerPass::init(stappler::xenolith::core::QueuePassBuilder&, stappler::xenolith::core::AttachmentData const*)
0
stappler::xenolith::vk::MeshCompilerPass::~MeshCompilerPass()
0
stappler::xenolith::vk::MeshCompilerPass::~MeshCompilerPass().2
0
stappler::xenolith::vk::MeshCompilerAttachment::makeFrameHandle(stappler::xenolith::core::FrameQueue const&)
0
stappler::xenolith::vk::MeshCompilerAttachment::~MeshCompilerAttachment()
0
stappler::xenolith::vk::MeshCompilerAttachment::~MeshCompilerAttachment().2
0
stappler::xenolith::vk::MeshCompilerPassHandle::doComplete(stappler::xenolith::core::FrameQueue&, std::function<void (bool)>&&, bool)
0
stappler::xenolith::vk::MeshCompilerPassHandle::doSubmitted(stappler::xenolith::core::FrameHandle&, std::function<void (bool)>&&, bool, stappler::RcBase<stappler::xenolith::vk::Fence>&&)
0
stappler::xenolith::vk::MeshCompilerPassHandle::loadPersistent(stappler::xenolith::core::MeshIndex*)
0
stappler::xenolith::vk::MeshCompilerPassHandle::doPrepareCommands(stappler::xenolith::core::FrameHandle&)
0
stappler::xenolith::vk::MeshCompilerPassHandle::prepare(stappler::xenolith::core::FrameQueue&, std::function<void (bool)>&&)
0
stappler::xenolith::vk::MeshCompilerPassHandle::finalize(stappler::xenolith::core::FrameQueue&, bool)
0
stappler::xenolith::vk::MeshCompilerPassHandle::~MeshCompilerPassHandle()
0
stappler::xenolith::vk::MeshCompilerPassHandle::~MeshCompilerPassHandle().2
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::submitInput(stappler::xenolith::core::FrameQueue&, stappler::RcBase<stappler::xenolith::core::AttachmentInputData>&&, std::function<void (bool)>&&)
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::setup(stappler::xenolith::core::FrameQueue&, std::function<void (bool)>&&)
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::~MeshCompilerAttachmentHandle()
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::~MeshCompilerAttachmentHandle().2
0
stappler::xenolith::vk::MeshCompiler::hasRequest(stappler::xenolith::core::MeshAttachment const*) const
0
stappler::xenolith::vk::MeshCompiler::inProgress(stappler::xenolith::core::MeshAttachment const*) const
0
stappler::xenolith::vk::MeshCompilerPass::getMeshAttachment() const
0
stappler::xenolith::vk::MeshCompilerPassHandle::getQueueOps() const
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::getMeshSet() const
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::getInputData() const
0
stappler::xenolith::vk::MeshCompiler::runMeshCompilationFrame(stappler::xenolith::core::Loop&, stappler::RcBase<stappler::xenolith::core::MeshInputData>&&, std::vector<stappler::RcBase<stappler::xenolith::core::DependencyEvent>, std::allocator<stappler::RcBase<stappler::xenolith::core::DependencyEvent> > >&&)::{lambda(stappler::xenolith::core::FrameHandle&)#1}::operator()(stappler::xenolith::core::FrameHandle&) const
0
stappler::xenolith::vk::MeshCompiler::init()::{lambda(stappler::xenolith::core::QueuePassBuilder&)#2}::operator()(stappler::xenolith::core::QueuePassBuilder&) const
0
stappler::xenolith::vk::MeshCompiler::init()::{lambda(stappler::xenolith::core::AttachmentBuilder&)#1}::operator()(stappler::xenolith::core::AttachmentBuilder&) const
0
stappler::xenolith::vk::MeshCompilerPassHandle::doPrepareCommands(stappler::xenolith::core::FrameHandle&)::{lambda(stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*)#1}::operator()(stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*) const
0
stappler::xenolith::vk::MeshCompilerPassHandle::doPrepareCommands(stappler::xenolith::core::FrameHandle&)::{lambda(stappler::xenolith::vk::CommandBuffer&)#3}::operator()(stappler::xenolith::vk::CommandBuffer&) const
0
stappler::xenolith::vk::MeshCompilerPassHandle::doPrepareCommands(stappler::xenolith::core::FrameHandle&)::{lambda(stappler::xenolith::vk::CommandBuffer&, stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*, unsigned long, unsigned long, stappler::xenolith::vk::Buffer*)#2}::operator()(stappler::xenolith::vk::CommandBuffer&, stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*, unsigned long, unsigned long, stappler::xenolith::vk::Buffer*) const
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::submitInput(stappler::xenolith::core::FrameQueue&, stappler::RcBase<stappler::xenolith::core::AttachmentInputData>&&, std::function<void (bool)>&&)::{lambda(stappler::xenolith::core::FrameHandle&, bool)#1}::operator()(stappler::xenolith::core::FrameHandle&, bool) const
0
stappler::xenolith::vk::MeshCompilerPassHandle::doPrepareCommands(stappler::xenolith::core::FrameHandle&)::{lambda(stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*)#1}::operator()(stappler::xenolith::core::BufferData const*, stappler::xenolith::vk::Buffer*) const::{lambda(unsigned char*, unsigned long)#1}::operator()(unsigned char*, unsigned long) const
0
stappler::xenolith::vk::MeshCompilerAttachmentHandle::submitInput(stappler::xenolith::core::FrameQueue&, stappler::RcBase<stappler::xenolith::core::AttachmentInputData>&&, std::function<void (bool)>&&)::{lambda(stappler::xenolith::core::FrameHandle&, bool)#1}::operator()(stappler::xenolith::core::FrameHandle&, bool) const::{lambda(stappler::xenolith::core::FrameHandle&)#1}::operator()(stappler::xenolith::core::FrameHandle&) const
0
Generated by:
LCOV version 1.14